Destruction Derby 2 Comparison

8. Matrox version can load PS1 save files and replay files and PS1 version the Matrox ones

The Matrox and the PS1 versions uses the same save files. So the Matrox version saves PS1 RAW savefiles with an extension (*.cs0). The Retail PC version is using a 128KB file. It looks like an memorycard image, but i can't extracted or imported save files to it. I created a Championship on the PS1 version and retired the race and saved the game and saved the replay. I have extracted the save files from the ePSXe memorycard image to PS1 Raw savefiles and added the extention (*.cs0) to the save files.

PSX_save_exportPSX_save_as_rawPSX_saves_renamed


I copied it on my Retromachine in the DD2 Matrox folder. The savegame is working and the next track (Chalk Canyon) was loaded. The Replay files were also loading and seems to working fine. But later my car does not have the same position, but i think this is a problem with the gamespeed and slowdowns.

This is the replay which was created on the PS1 version


And here it's loaded on the Matrox version


Then i have done the same with the Matrox version (Create new Championship and saves it and saves a replay) and i imported the files into the ePSXe memorycard image. In Memcard Rex i had to edit the gamecode and the region of my game. Then i have loaded the files in the PS1 version and here working the files too. Also the replay file is working fine.

The Replay created on the Matrox version


And here it is loaded on the PS1 version


I tried again but i have saved a replay file on the PS1 version in a Derby Arena. Because we know now, that the PS1 version has 20 cars and the Matrox version only 10 cars. The replay file loads on the Matrox version, but after an AI car hit my car, then it drives different.

Matrox_saves_importedMatrox_saved_editMatrox_saves_editedMatrox_all_saves_imported


Replay from Red Pike Arena created on the PS1 version


Here what's happen, when it's loaded on the Matrox version


I also tried making a Derby Arena replay file on the Matrox version and loaded it in the PS1 version. Here happens the same.

Replay from Red Pike Arena created on Matrox version


And again here, what's happen when loaded on PS1 version


When you jump to point "10. Videos from Demo mode in Retail PC, Matrox and PS1 Version from all tracks", there are all videos from the demo mode. It looks like that the Matrox version uses the same demos like the PS1 version. Because the Demo car is driving very the same at tracks like "Pine Hills Raceway" and "Chalk Canyon". But on other tracks the car drives different. I think this is a problem of the gamespeed, like the replays.


These screenshots show, how the savegame Manager looks like. The Matrox version does not display the driver logo, but it saves it. It can be that the Matrox version don't display it, because it stretches the icon files. On the PC and PS1 version they're squares.

DD2_SavegamesDD2M_SavegamesDD2PSX_Savegames


As i already said at point "2.Installed files", the PS1 Rolling Demo has 4 Replay files. But they are in a different format, so they are not compatible savefiles. They not loading in the final PS1 version, or in the Matrox version. Also replacing the replay files, with a replay form the final version in the Demo version is not working.


Next Page - 9. Videos from Retail PC, Matrox and PS1 Version from all tracks