7. Gameplay differences
The performance of the Matrox version is not good. The framerate seems ok, but it has many slowdowns. Sometimes is runs fast and on some places it's running slow. The Retail PC version runs fast, if you have a good cpu or running in Dosbox. And the PS1 NTSC-U and the NTSC-J versions are running fast too. The PS1 PAL version is running a bit slower, but faster than the Matrox version. I have also said, that the Retail PC version feels very different to play and that you fly higher and further on the Matrox and PS1 version. All DD2 Players will feel the difference, you can check this by using the high jump ramp at "Chalk Canyon". Drive with the same speed, in booth versions on the ramp and you will see and feel it. Also when you are in a Derby Arena, if you not steering at the beginning the car will fly every time the same. And you will see the difference beetween the Retail PC version and the PS1 version. On the Matrox version you fly different too in the Arena, but this this happen because... read the next text after the videos... 10 CPU cars only. :(
Retail PC Version - Gameplay
Matrox Version - Gameplay
PS1 NTSC-U Version - Gameplay
A big disappointment is the Destruction Derby mode on the Matrox version. Because it has only 10 cars, instead of 20 cars like in the PS1 and the Retail PC version. I don't know what's the reason, if this was planned in the Beta version, or it was to reduce perfomance problems. With 10 AI cars, missing AI engine sounds, missing bumper sounds, missing crowd sounds and this low gamespeed... This make's the Matrox version really lame, the Total Destruction mode is a joke. I think you will fly the same in the Arena on the Matrox version if there are 20 cars, like in the PS1 version, but you fly different because there only 10 cars in the Arena.
In the Wrecking Racing Championship after the Derby Arena, the results says that there were 20 drivers, but they were only 10 drivers.
Retail PC Version - Arena
Matrox Bundle Version- Arena
PS1/PSX NTSC-U Version- Arena