Destruction Derby 2 Comparison

3. Extracting "DIRINFO" files

You can extract the "DIRINFO" with "Universal Extractor 2.0.0 RC 2b", or with "Total Commander" and "Game Archive UnPacker 0.6.0.3 PRO plugin". Now you can see that the Matrox version looks like, that it have the same files like the PS1 version.

DIRINFOcomp


The "*.RAW files" are pictures, that were used in the PS1 Rolling Demo. But weren't removed in the final PS1 game and in the Matrox version.

1RAW_2RAW_3RAW_4RAW_

5RAW_6RAW_DD2RENRAW_DEMO2RAW_


The Matrox version also have the "WARNING.TIM", that was only used for the PAL PS1 version of DD2.

WARNINGTIM_


The "LEV*" folders are Level files and i think the "VAGS" folder including the soundfiles. I think, that the "LEV0" folder is the menu. On the Retail PC version is the "LEVC" folder missing. When we don't count the "LEV0" and the "VAGS" folder on Matrox or PS1 version, then we have 13 folders. But the game only has 11 levels (7 Racetracks and 4 Derby bowls), so this could be hidden levels or parts from the menu. It also looks like that the PS1 Rolling Demo has more tracks, than the Pine Hills Raceway. I hope someone make them accessible. The user "MMRivit" on Youtube, made all 4 Beta Replay's accessible.


Now i open the "LEV0" folder and we can see, that the Retail PC version is not using the "*.RAW" format for pictures, it using bitmap files (*.BMP). Instead of using the "*.TXC" format it using "*.TX4". It also missing the "DRIVERS.BIN" and "TRACKS.BIN" file. But it has a LEVEL.PAL file. I hope someone can explain me these files. Again, we see that the Matrox version is surely a PS1 Port.

LEV0comp


All DD2 Players who played all versions, know how it feels to play the PS1 version and the PC version. I also noticed, that you fly a bit higher and further on the PS1 and Matrox version, than on the Retail PC version.


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